MILKDROP_PRESET_VERSION=201 PSVERSION=2 PSVERSION_WARP=0 PSVERSION_COMP=2 [preset00] fRating=3.000 fGammaAdj=3.870 fDecay=1.000 fVideoEchoZoom=1.484 fVideoEchoAlpha=0.500 nVideoEchoOrientation=1 nWaveMode=7 bAdditiveWaves=1 bWaveDots=0 bWaveThick=0 bModWaveAlphaByVolume=1 bMaximizeWaveColor=0 bTexWrap=1 bDarkenCenter=0 bRedBlueStereo=0 bBrighten=0 bDarken=1 bSolarize=1 bInvert=0 fWaveAlpha=0.001 fWaveScale=1.286 fWaveSmoothing=0.630 fWaveParam=0.000 fModWaveAlphaStart=0.710 fModWaveAlphaEnd=1.300 fWarpAnimSpeed=0.044 fWarpScale=2.418 fZoomExponent=1.00000 fShader=1.000 zoom=0.99951 rot=0.00000 cx=0.500 cy=0.500 dx=0.00000 dy=0.00000 warp=0.16217 sx=1.00000 sy=1.00000 wave_r=0.650 wave_g=0.650 wave_b=0.650 wave_x=0.500 wave_y=0.500 ob_size=0.005 ob_r=0.000 ob_g=0.000 ob_b=0.000 ob_a=1.000 ib_size=0.500 ib_r=1.000 ib_g=0.000 ib_b=0.000 ib_a=0.050 nMotionVectorsX=64.000 nMotionVectorsY=48.000 mv_dx=0.000 mv_dy=0.000 mv_l=0.000 mv_r=1.000 mv_g=1.000 mv_b=1.000 mv_a=0.000 b1n=0.000 b2n=0.000 b3n=0.000 b1x=1.000 b2x=1.000 b3x=1.000 b1ed=0.250 wavecode_0_enabled=1 wavecode_0_samples=512 wavecode_0_sep=0 wavecode_0_bSpectrum=1 wavecode_0_bUseDots=0 wavecode_0_bDrawThick=0 wavecode_0_bAdditive=0 wavecode_0_scaling=1.00000 wavecode_0_smoothing=0.00000 wavecode_0_r=1.000 wavecode_0_g=1.000 wavecode_0_b=1.000 wavecode_0_a=1.000 wave_0_per_frame1=t1 = int(rand(1001))*.001; wave_0_per_frame2=t2 = int(rand(1001))*.001; wave_0_per_frame3= wave_0_per_frame4=it = (it + 1)*below(it,2000); wave_0_per_frame5= wave_0_per_frame6=sw = 1- sw; wave_0_per_frame7=//sw = equal(it%20,0); wave_0_per_frame8=t3 = sw; wave_0_per_frame9= wave_0_per_frame10=//t1 = .5; wave_0_per_frame11=//t2 = .5; wave_0_per_point1=seg = seg*above(sample,0); wave_0_per_point2=it = (it + 1)*above(sample,0); wave_0_per_point3=seg = seg + equal(ita,0); wave_0_per_point4=ita = (ita + 1)*above(sample,0)*below(ita,50); wave_0_per_point5=ra = if(ra,ra,int(rand(2)))*below(sample,1); wave_0_per_point6= wave_0_per_point7= wave_0_per_point8=toll = toll*above(sample,0); wave_0_per_point9=toll = toll + value1 + value2; wave_0_per_point10=tav = min(toll/50*.01,.2)*1; wave_0_per_point11= wave_0_per_point12=sp = sample*6.2832; wave_0_per_point13=mod = int(rand(1001))*.001*bass*.5 - int(rand(1001))*.001*(mid+treb)*.125; wave_0_per_point14=mod = if(ra,bass*.5*(.5 + .5*sin(sp)) - (mid+treb)*.25*(.5 + .5*cos(sp)),mod); wave_0_per_point15= wave_0_per_point16=toll = toll*(1-equal(ita,50)); wave_0_per_point17= wave_0_per_point18= wave_0_per_point19=la = if((1-t3)*equal(ita,50)*equal(seg,1),tav,la); wave_0_per_point20=lb = if((1-t3)*equal(ita,50)*equal(seg,2),tav,lb); wave_0_per_point21=lc = if((1-t3)*equal(ita,50)*equal(seg,3),tav,lc); wave_0_per_point22=ld = if((1-t3)*equal(ita,50)*equal(seg,4),tav,ld); wave_0_per_point23=le = if((1-t3)*equal(ita,50)*equal(seg,5),tav,le); wave_0_per_point24=lf = if((1-t3)*equal(ita,50)*equal(seg,6),tav,lf); wave_0_per_point25=lg = if((1-t3)*equal(ita,50)*equal(seg,7),tav,lg); wave_0_per_point26=li = if((1-t3)*equal(ita,50)*equal(seg,8),tav,li); wave_0_per_point27=lj = if((1-t3)*equal(ita,50)*equal(seg,9),tav,lj); wave_0_per_point28=lk = if((1-t3)*equal(ita,50)*equal(seg,10),tav,lk); wave_0_per_point29= wave_0_per_point30=aa = if((1-t3)*equal(ita,50)*equal(seg,1),mod,aa); wave_0_per_point31=ab = if((1-t3)*equal(ita,50)*equal(seg,2),mod,ab); wave_0_per_point32=ac = if((1-t3)*equal(ita,50)*equal(seg,3),mod,ac); wave_0_per_point33=ad = if((1-t3)*equal(ita,50)*equal(seg,4),mod,ad); wave_0_per_point34=ae = if((1-t3)*equal(ita,50)*equal(seg,5),mod,ae); wave_0_per_point35=af = if((1-t3)*equal(ita,50)*equal(seg,6),mod,af); wave_0_per_point36=ag = if((1-t3)*equal(ita,50)*equal(seg,7),mod,ag); wave_0_per_point37=ai = if((1-t3)*equal(ita,50)*equal(seg,8),mod,ai); wave_0_per_point38=aj = if((1-t3)*equal(ita,50)*equal(seg,9),mod,aj); wave_0_per_point39=ak = if((1-t3)*equal(ita,50)*equal(seg,10),mod,ak); wave_0_per_point40= wave_0_per_point41= wave_0_per_point42=lev = lev*above(sample,0); wave_0_per_point43=ud = ud*above(sample,0); wave_0_per_point44=rep = rep*above(sample,0); wave_0_per_point45= wave_0_per_point46=lev = if(ud,lev-1,lev+1); wave_0_per_point47=rep = (rep + equal(lev,0)); wave_0_per_point48=ud = if(equal(lev,0),0,if(equal(lev,10),1,ud)); wave_0_per_point49= wave_0_per_point50=mx = above(lev,0)*la*sin(aa) + above(lev,1)*lb*sin(ab) + above(lev,2)*lc*sin(ac) + above(lev,3)*ld*sin(ad); wave_0_per_point51=my = above(lev,0)*la*cos(aa) + above(lev,1)*lb*cos(ab) + above(lev,2)*lc*cos(ac) + above(lev,3)*ld*cos(ad); wave_0_per_point52=mx = mx + above(lev,4)*le*sin(ae) + above(lev,5)*lf*sin(af) + above(lev,6)*lg*sin(ag); wave_0_per_point53=my = my + above(lev,4)*le*cos(ae) + above(lev,5)*lf*cos(af) + above(lev,6)*lg*cos(ag); wave_0_per_point54=mx = mx + above(lev,7)*li*sin(ai) + above(lev,8)*lj*sin(aj);// + above(lev,9)*lk*sin(ak); wave_0_per_point55=my = my + above(lev,7)*li*cos(ai) + above(lev,8)*lj*cos(aj) + above(lev,9)*lk*cos(ak); wave_0_per_point56=mx = (1-2*equal(ud,1))*mx*(1-equal(lev,10)); wave_0_per_point57= wave_0_per_point58=poi = if(poi,poi,3 + int(rand(3)) + int(rand(3)))*above(sample,0); wave_0_per_point59=modx = if(equal(lev,poi)*ud,mx,modx); wave_0_per_point60=mody = if(equal(lev,poi)*ud,my,mody); wave_0_per_point61=mang = (above(rep,7)*below(rep,14) - above(rep,15)*below(rep,22))*above(lev,poi); wave_0_per_point62=modx = 0; wave_0_per_point63=mx = mx - modx; wave_0_per_point64=my = my - mody; wave_0_per_point65=ox = mx*cos(mang) - my*sin(mang); wave_0_per_point66=oy = mx*sin(mang) + my*cos(mang); wave_0_per_point67=mx = ox + modx; wave_0_per_point68=my = oy + mody; wave_0_per_point69= wave_0_per_point70=spin = if(above(sample,0),spin,int(rand(1001))*.001*6.2832); wave_0_per_point71=mang = above(rep,1)*rep*1.0472 + spin; // add branches via rotation wave_0_per_point72=ox = mx*cos(mang) - my*sin(mang); wave_0_per_point73=oy = mx*sin(mang) + my*cos(mang); wave_0_per_point74=mx = ox; wave_0_per_point75=my = oy; wave_0_per_point76= wave_0_per_point77=x = mx*.75 + t1; wave_0_per_point78=y = my + t2; wave_0_per_point79= wave_0_per_point80=a = t3; // drawn every 2nd frame, gets values in other one wavecode_1_enabled=0 wavecode_1_samples=512 wavecode_1_sep=0 wavecode_1_bSpectrum=1 wavecode_1_bUseDots=0 wavecode_1_bDrawThick=0 wavecode_1_bAdditive=0 wavecode_1_scaling=1.00000 wavecode_1_smoothing=0.00000 wavecode_1_r=1.000 wavecode_1_g=1.000 wavecode_1_b=1.000 wavecode_1_a=1.000 wave_1_per_frame1=t1 = int(rand(1001))*.001; wave_1_per_frame2=t2 = int(rand(1001))*.001; wave_1_per_frame3= wave_1_per_frame4=it = (it + 1)*below(it,2000); wave_1_per_frame5= wave_1_per_frame6=sw = 1- sw; wave_1_per_frame7=//sw = equal(it%20,0); wave_1_per_frame8=t3 = sw; wave_1_per_frame9= wave_1_per_frame10=//t1 = .5; wave_1_per_frame11=//t2 = .5; wave_1_per_point1=seg = seg*above(sample,0); wave_1_per_point2=it = (it + 1)*above(sample,0); wave_1_per_point3=seg = seg + equal(ita,0); wave_1_per_point4=ita = (ita + 1)*above(sample,0)*below(ita,50); wave_1_per_point5=ra = if(ra,ra,int(rand(2)))*below(sample,1); wave_1_per_point6= wave_1_per_point7= wave_1_per_point8=toll = toll*above(sample,0); wave_1_per_point9=toll = toll + value1 + value2; wave_1_per_point10=tav = min(toll/50*.01,.2)*1.25; wave_1_per_point11= wave_1_per_point12=sp = sample*6.2832; wave_1_per_point13=mod = int(rand(1001))*.001*bass*.5 - int(rand(1001))*.001*(mid+treb)*.125; wave_1_per_point14=mod = if(ra,bass*.5*(.5 + .5*sin(sp)) - (mid+treb)*.25*(.5 + .5*cos(sp)),mod); wave_1_per_point15= wave_1_per_point16=toll = toll*(1-equal(ita,50)); wave_1_per_point17= wave_1_per_point18= wave_1_per_point19=la = if((1-t3)*equal(ita,50)*equal(seg,1),tav,la); wave_1_per_point20=lb = if((1-t3)*equal(ita,50)*equal(seg,2),tav,lb); wave_1_per_point21=lc = if((1-t3)*equal(ita,50)*equal(seg,3),tav,lc); wave_1_per_point22=ld = if((1-t3)*equal(ita,50)*equal(seg,4),tav,ld); wave_1_per_point23=le = if((1-t3)*equal(ita,50)*equal(seg,5),tav,le); wave_1_per_point24=lf = if((1-t3)*equal(ita,50)*equal(seg,6),tav,lf); wave_1_per_point25=lg = if((1-t3)*equal(ita,50)*equal(seg,7),tav,lg); wave_1_per_point26=li = if((1-t3)*equal(ita,50)*equal(seg,8),tav,li); wave_1_per_point27=lj = if((1-t3)*equal(ita,50)*equal(seg,9),tav,lj); wave_1_per_point28=lk = if((1-t3)*equal(ita,50)*equal(seg,10),tav,lk); wave_1_per_point29= wave_1_per_point30=aa = if((1-t3)*equal(ita,50)*equal(seg,1),mod,aa); wave_1_per_point31=ab = if((1-t3)*equal(ita,50)*equal(seg,2),mod,ab); wave_1_per_point32=ac = if((1-t3)*equal(ita,50)*equal(seg,3),mod,ac); wave_1_per_point33=ad = if((1-t3)*equal(ita,50)*equal(seg,4),mod,ad); wave_1_per_point34=ae = if((1-t3)*equal(ita,50)*equal(seg,5),mod,ae); wave_1_per_point35=af = if((1-t3)*equal(ita,50)*equal(seg,6),mod,af); wave_1_per_point36=ag = if((1-t3)*equal(ita,50)*equal(seg,7),mod,ag); wave_1_per_point37=ai = if((1-t3)*equal(ita,50)*equal(seg,8),mod,ai); wave_1_per_point38=aj = if((1-t3)*equal(ita,50)*equal(seg,9),mod,aj); wave_1_per_point39=ak = if((1-t3)*equal(ita,50)*equal(seg,10),mod,ak); wave_1_per_point40= wave_1_per_point41= wave_1_per_point42=lev = lev*above(sample,0); wave_1_per_point43=ud = ud*above(sample,0); wave_1_per_point44=rep = rep*above(sample,0); wave_1_per_point45= wave_1_per_point46=lev = if(ud,lev-1,lev+1); wave_1_per_point47=rep = (rep + equal(lev,0)); wave_1_per_point48=ud = if(equal(lev,0),0,if(equal(lev,10),1,ud)); wave_1_per_point49= wave_1_per_point50=mx = above(lev,0)*la*sin(aa) + above(lev,1)*lb*sin(ab) + above(lev,2)*lc*sin(ac) + above(lev,3)*ld*sin(ad); wave_1_per_point51=my = above(lev,0)*la*cos(aa) + above(lev,1)*lb*cos(ab) + above(lev,2)*lc*cos(ac) + above(lev,3)*ld*cos(ad); wave_1_per_point52=mx = mx + above(lev,4)*le*sin(ae) + above(lev,5)*lf*sin(af) + above(lev,6)*lg*sin(ag); wave_1_per_point53=my = my + above(lev,4)*le*cos(ae) + above(lev,5)*lf*cos(af) + above(lev,6)*lg*cos(ag); wave_1_per_point54=mx = mx + above(lev,7)*li*sin(ai) + above(lev,8)*lj*sin(aj);// + above(lev,9)*lk*sin(ak); wave_1_per_point55=my = my + above(lev,7)*li*cos(ai) + above(lev,8)*lj*cos(aj) + above(lev,9)*lk*cos(ak); wave_1_per_point56=mx = (1-2*equal(ud,1))*mx*(1-equal(lev,10)); wave_1_per_point57= wave_1_per_point58=poi = if(poi,poi,3 + int(rand(3)) + int(rand(3)))*above(sample,0); wave_1_per_point59=modx = if(equal(lev,poi)*ud,mx,modx); wave_1_per_point60=mody = if(equal(lev,poi)*ud,my,mody); wave_1_per_point61=mang = (above(rep,7)*below(rep,14) - above(rep,15)*below(rep,22))*above(lev,poi); wave_1_per_point62=modx = 0; wave_1_per_point63=mx = mx - modx; wave_1_per_point64=my = my - mody; wave_1_per_point65=ox = mx*cos(mang) - my*sin(mang); wave_1_per_point66=oy = mx*sin(mang) + my*cos(mang); wave_1_per_point67=mx = ox + modx; wave_1_per_point68=my = oy + mody; wave_1_per_point69= wave_1_per_point70=spin = if(above(sample,0),spin,int(rand(1001))*.001*6.2832); wave_1_per_point71=mang = above(rep,1)*rep*1.0472 + spin; // add branches via rotation wave_1_per_point72=ox = mx*cos(mang) - my*sin(mang); wave_1_per_point73=oy = mx*sin(mang) + my*cos(mang); wave_1_per_point74=mx = ox; wave_1_per_point75=my = oy; wave_1_per_point76= wave_1_per_point77=x = mx*.75 + t1; wave_1_per_point78=y = my + t2; wave_1_per_point79= wave_1_per_point80=a = t3; // drawn every 2nd frame, gets values in other one wavecode_2_enabled=0 wavecode_2_samples=512 wavecode_2_sep=0 wavecode_2_bSpectrum=1 wavecode_2_bUseDots=0 wavecode_2_bDrawThick=0 wavecode_2_bAdditive=0 wavecode_2_scaling=1.00000 wavecode_2_smoothing=0.00000 wavecode_2_r=1.000 wavecode_2_g=1.000 wavecode_2_b=1.000 wavecode_2_a=1.000 wave_2_per_frame1=t1 = int(rand(1001))*.001; wave_2_per_frame2=t2 = int(rand(1001))*.001; wave_2_per_frame3= wave_2_per_frame4=it = (it + 1)*below(it,2000); wave_2_per_frame5= wave_2_per_frame6=sw = 1- sw; wave_2_per_frame7=//sw = equal(it%20,0); wave_2_per_frame8=t3 = 1-sw; wave_2_per_frame9= wave_2_per_frame10=//t1 = .5; wave_2_per_frame11=//t2 = .5; wave_2_per_point1=seg = seg*above(sample,0); wave_2_per_point2=it = (it + 1)*above(sample,0); wave_2_per_point3=seg = seg + equal(ita,0); wave_2_per_point4=ita = (ita + 1)*above(sample,0)*below(ita,50); wave_2_per_point5=ra = if(ra,ra,int(rand(2)))*below(sample,1); wave_2_per_point6= wave_2_per_point7= wave_2_per_point8=toll = toll*above(sample,0); wave_2_per_point9=toll = toll + value1 + value2; wave_2_per_point10=tav = min(toll/50*.01,.2)*1; wave_2_per_point11= wave_2_per_point12=sp = sample*6.2832; wave_2_per_point13=mod = int(rand(1001))*.001*bass*.5 - int(rand(1001))*.001*(mid+treb)*.125; wave_2_per_point14=mod = if(ra,bass*.5*(.5 + .5*sin(sp)) - (mid+treb)*.25*(.5 + .5*cos(sp)),mod); wave_2_per_point15= wave_2_per_point16=toll = toll*(1-equal(ita,50)); wave_2_per_point17= wave_2_per_point18= wave_2_per_point19=la = if((1-t3)*equal(ita,50)*equal(seg,1),tav,la); wave_2_per_point20=lb = if((1-t3)*equal(ita,50)*equal(seg,2),tav,lb); wave_2_per_point21=lc = if((1-t3)*equal(ita,50)*equal(seg,3),tav,lc); wave_2_per_point22=ld = if((1-t3)*equal(ita,50)*equal(seg,4),tav,ld); wave_2_per_point23=le = if((1-t3)*equal(ita,50)*equal(seg,5),tav,le); wave_2_per_point24=lf = if((1-t3)*equal(ita,50)*equal(seg,6),tav,lf); wave_2_per_point25=lg = if((1-t3)*equal(ita,50)*equal(seg,7),tav,lg); wave_2_per_point26=li = if((1-t3)*equal(ita,50)*equal(seg,8),tav,li); wave_2_per_point27=lj = if((1-t3)*equal(ita,50)*equal(seg,9),tav,lj); wave_2_per_point28=lk = if((1-t3)*equal(ita,50)*equal(seg,10),tav,lk); wave_2_per_point29= wave_2_per_point30=aa = if((1-t3)*equal(ita,50)*equal(seg,1),mod,aa); wave_2_per_point31=ab = if((1-t3)*equal(ita,50)*equal(seg,2),mod,ab); wave_2_per_point32=ac = if((1-t3)*equal(ita,50)*equal(seg,3),mod,ac); wave_2_per_point33=ad = if((1-t3)*equal(ita,50)*equal(seg,4),mod,ad); wave_2_per_point34=ae = if((1-t3)*equal(ita,50)*equal(seg,5),mod,ae); wave_2_per_point35=af = if((1-t3)*equal(ita,50)*equal(seg,6),mod,af); wave_2_per_point36=ag = if((1-t3)*equal(ita,50)*equal(seg,7),mod,ag); wave_2_per_point37=ai = if((1-t3)*equal(ita,50)*equal(seg,8),mod,ai); wave_2_per_point38=aj = if((1-t3)*equal(ita,50)*equal(seg,9),mod,aj); wave_2_per_point39=ak = if((1-t3)*equal(ita,50)*equal(seg,10),mod,ak); wave_2_per_point40= wave_2_per_point41= wave_2_per_point42=lev = lev*above(sample,0); wave_2_per_point43=ud = ud*above(sample,0); wave_2_per_point44=rep = rep*above(sample,0); wave_2_per_point45= wave_2_per_point46=lev = if(ud,lev-1,lev+1); wave_2_per_point47=rep = (rep + equal(lev,0)); wave_2_per_point48=ud = if(equal(lev,0),0,if(equal(lev,10),1,ud)); wave_2_per_point49= wave_2_per_point50=mx = above(lev,0)*la*sin(aa) + above(lev,1)*lb*sin(ab) + above(lev,2)*lc*sin(ac) + above(lev,3)*ld*sin(ad); wave_2_per_point51=my = above(lev,0)*la*cos(aa) + above(lev,1)*lb*cos(ab) + above(lev,2)*lc*cos(ac) + above(lev,3)*ld*cos(ad); wave_2_per_point52=mx = mx + above(lev,4)*le*sin(ae) + above(lev,5)*lf*sin(af) + above(lev,6)*lg*sin(ag); wave_2_per_point53=my = my + above(lev,4)*le*cos(ae) + above(lev,5)*lf*cos(af) + above(lev,6)*lg*cos(ag); wave_2_per_point54=mx = mx + above(lev,7)*li*sin(ai) + above(lev,8)*lj*sin(aj);// + above(lev,9)*lk*sin(ak); wave_2_per_point55=my = my + above(lev,7)*li*cos(ai) + above(lev,8)*lj*cos(aj) + above(lev,9)*lk*cos(ak); wave_2_per_point56=mx = (1-2*equal(ud,1))*mx*(1-equal(lev,10)); wave_2_per_point57= wave_2_per_point58=poi = if(poi,poi,3 + int(rand(3)) + int(rand(3)))*above(sample,0); wave_2_per_point59=modx = if(equal(lev,poi)*ud,mx,modx); wave_2_per_point60=mody = if(equal(lev,poi)*ud,my,mody); wave_2_per_point61=mang = (above(rep,7)*below(rep,14) - above(rep,15)*below(rep,22))*above(lev,poi); wave_2_per_point62=modx = 0; wave_2_per_point63=mx = mx - modx; wave_2_per_point64=my = my - mody; wave_2_per_point65=ox = mx*cos(mang) - my*sin(mang); wave_2_per_point66=oy = mx*sin(mang) + my*cos(mang); wave_2_per_point67=mx = ox + modx; wave_2_per_point68=my = oy + mody; wave_2_per_point69= wave_2_per_point70=spin = if(above(sample,0),spin,int(rand(1001))*.001*6.2832); wave_2_per_point71=mang = above(rep,1)*rep*1.0472 + spin; // add branches via rotation wave_2_per_point72=ox = mx*cos(mang) - my*sin(mang); wave_2_per_point73=oy = mx*sin(mang) + my*cos(mang); wave_2_per_point74=mx = ox; wave_2_per_point75=my = oy; wave_2_per_point76= wave_2_per_point77=x = mx*.75 + t1; wave_2_per_point78=y = my + t2; wave_2_per_point79= wave_2_per_point80=a = t3; // drawn every 2nd frame, gets values in other one wavecode_3_enabled=0 wavecode_3_samples=512 wavecode_3_sep=0 wavecode_3_bSpectrum=1 wavecode_3_bUseDots=0 wavecode_3_bDrawThick=0 wavecode_3_bAdditive=0 wavecode_3_scaling=1.00000 wavecode_3_smoothing=0.00000 wavecode_3_r=1.000 wavecode_3_g=1.000 wavecode_3_b=1.000 wavecode_3_a=1.000 wave_3_per_frame1=t1 = int(rand(1001))*.001; wave_3_per_frame2=t2 = int(rand(1001))*.001; wave_3_per_frame3= wave_3_per_frame4=it = (it + 1)*below(it,2000); wave_3_per_frame5= wave_3_per_frame6=sw = 1- sw; wave_3_per_frame7=//sw = equal(it%20,0); wave_3_per_frame8=t3 = 1-sw; wave_3_per_frame9= wave_3_per_frame10=//t1 = .5; wave_3_per_frame11=//t2 = .5; wave_3_per_point1=seg = seg*above(sample,0); wave_3_per_point2=it = (it + 1)*above(sample,0); wave_3_per_point3=seg = seg + equal(ita,0); wave_3_per_point4=ita = (ita + 1)*above(sample,0)*below(ita,50); wave_3_per_point5=ra = if(ra,ra,int(rand(2)))*below(sample,1); wave_3_per_point6= wave_3_per_point7= wave_3_per_point8=toll = toll*above(sample,0); wave_3_per_point9=toll = toll + value1 + value2; wave_3_per_point10=tav = min(toll/50*.01,.2)*1.5; wave_3_per_point11= wave_3_per_point12=sp = sample*6.2832; wave_3_per_point13=mod = int(rand(1001))*.001*bass*.5 - int(rand(1001))*.001*(mid+treb)*.125; wave_3_per_point14=mod = if(ra,bass*.5*(.5 + .5*sin(sp)) - (mid+treb)*.25*(.5 + .5*cos(sp)),mod); wave_3_per_point15= wave_3_per_point16=toll = toll*(1-equal(ita,50)); wave_3_per_point17= wave_3_per_point18= wave_3_per_point19=la = if((1-t3)*equal(ita,50)*equal(seg,1),tav,la); wave_3_per_point20=lb = if((1-t3)*equal(ita,50)*equal(seg,2),tav,lb); wave_3_per_point21=lc = if((1-t3)*equal(ita,50)*equal(seg,3),tav,lc); wave_3_per_point22=ld = if((1-t3)*equal(ita,50)*equal(seg,4),tav,ld); wave_3_per_point23=le = if((1-t3)*equal(ita,50)*equal(seg,5),tav,le); wave_3_per_point24=lf = if((1-t3)*equal(ita,50)*equal(seg,6),tav,lf); wave_3_per_point25=lg = if((1-t3)*equal(ita,50)*equal(seg,7),tav,lg); wave_3_per_point26=li = if((1-t3)*equal(ita,50)*equal(seg,8),tav,li); wave_3_per_point27=lj = if((1-t3)*equal(ita,50)*equal(seg,9),tav,lj); wave_3_per_point28=lk = if((1-t3)*equal(ita,50)*equal(seg,10),tav,lk); wave_3_per_point29= wave_3_per_point30=aa = if((1-t3)*equal(ita,50)*equal(seg,1),mod,aa); wave_3_per_point31=ab = if((1-t3)*equal(ita,50)*equal(seg,2),mod,ab); wave_3_per_point32=ac = if((1-t3)*equal(ita,50)*equal(seg,3),mod,ac); wave_3_per_point33=ad = if((1-t3)*equal(ita,50)*equal(seg,4),mod,ad); wave_3_per_point34=ae = if((1-t3)*equal(ita,50)*equal(seg,5),mod,ae); wave_3_per_point35=af = if((1-t3)*equal(ita,50)*equal(seg,6),mod,af); wave_3_per_point36=ag = if((1-t3)*equal(ita,50)*equal(seg,7),mod,ag); wave_3_per_point37=ai = if((1-t3)*equal(ita,50)*equal(seg,8),mod,ai); wave_3_per_point38=aj = if((1-t3)*equal(ita,50)*equal(seg,9),mod,aj); wave_3_per_point39=ak = if((1-t3)*equal(ita,50)*equal(seg,10),mod,ak); wave_3_per_point40= wave_3_per_point41= wave_3_per_point42=lev = lev*above(sample,0); wave_3_per_point43=ud = ud*above(sample,0); wave_3_per_point44=rep = rep*above(sample,0); wave_3_per_point45= wave_3_per_point46=lev = if(ud,lev-1,lev+1); wave_3_per_point47=rep = (rep + equal(lev,0)); wave_3_per_point48=ud = if(equal(lev,0),0,if(equal(lev,10),1,ud)); wave_3_per_point49= wave_3_per_point50=mx = above(lev,0)*la*sin(aa) + above(lev,1)*lb*sin(ab) + above(lev,2)*lc*sin(ac) + above(lev,3)*ld*sin(ad); wave_3_per_point51=my = above(lev,0)*la*cos(aa) + above(lev,1)*lb*cos(ab) + above(lev,2)*lc*cos(ac) + above(lev,3)*ld*cos(ad); wave_3_per_point52=mx = mx + above(lev,4)*le*sin(ae) + above(lev,5)*lf*sin(af) + above(lev,6)*lg*sin(ag); wave_3_per_point53=my = my + above(lev,4)*le*cos(ae) + above(lev,5)*lf*cos(af) + above(lev,6)*lg*cos(ag); wave_3_per_point54=mx = mx + above(lev,7)*li*sin(ai) + above(lev,8)*lj*sin(aj);// + above(lev,9)*lk*sin(ak); wave_3_per_point55=my = my + above(lev,7)*li*cos(ai) + above(lev,8)*lj*cos(aj) + above(lev,9)*lk*cos(ak); wave_3_per_point56=mx = (1-2*equal(ud,1))*mx*(1-equal(lev,10)); wave_3_per_point57= wave_3_per_point58=poi = if(poi,poi,3 + int(rand(3)) + int(rand(3)))*above(sample,0); wave_3_per_point59=modx = if(equal(lev,poi)*ud,mx,modx); wave_3_per_point60=mody = if(equal(lev,poi)*ud,my,mody); wave_3_per_point61=mang = (above(rep,7)*below(rep,14) - above(rep,15)*below(rep,22))*above(lev,poi); wave_3_per_point62=modx = 0; wave_3_per_point63=mx = mx - modx; wave_3_per_point64=my = my - mody; wave_3_per_point65=ox = mx*cos(mang) - my*sin(mang); wave_3_per_point66=oy = mx*sin(mang) + my*cos(mang); wave_3_per_point67=mx = ox + modx; wave_3_per_point68=my = oy + mody; wave_3_per_point69= wave_3_per_point70=spin = if(above(sample,0),spin,int(rand(1001))*.001*6.2832); wave_3_per_point71=mang = above(rep,1)*rep*1.0472 + spin; // add branches via rotation wave_3_per_point72=ox = mx*cos(mang) - my*sin(mang); wave_3_per_point73=oy = mx*sin(mang) + my*cos(mang); wave_3_per_point74=mx = ox; wave_3_per_point75=my = oy; wave_3_per_point76= wave_3_per_point77=x = mx*.75 + t1; wave_3_per_point78=y = my + t2; wave_3_per_point79= wave_3_per_point80=a = t3; // drawn every 2nd frame, gets values in other one shapecode_0_enabled=0 shapecode_0_sides=4 shapecode_0_additive=0 shapecode_0_thickOutline=0 shapecode_0_textured=1 shapecode_0_num_inst=1 shapecode_0_x=0.500 shapecode_0_y=0.500 shapecode_0_rad=4.84545 shapecode_0_ang=0.00000 shapecode_0_tex_ang=0.00000 shapecode_0_tex_zoom=0.12374 shapecode_0_r=1.000 shapecode_0_g=1.000 shapecode_0_b=1.000 shapecode_0_a=0.200 shapecode_0_r2=1.000 shapecode_0_g2=1.000 shapecode_0_b2=1.000 shapecode_0_a2=0.000 shapecode_0_border_r=1.000 shapecode_0_border_g=1.000 shapecode_0_border_b=1.000 shapecode_0_border_a=0.000 shape_0_per_frame1=tex_zoom = 1/rad*.8; shape_0_per_frame2= shape_0_per_frame3=a2 = a; shapecode_1_enabled=0 shapecode_1_sides=4 shapecode_1_additive=0 shapecode_1_thickOutline=0 shapecode_1_textured=1 shapecode_1_num_inst=1 shapecode_1_x=0.500 shapecode_1_y=0.500 shapecode_1_rad=4.84545 shapecode_1_ang=0.00000 shapecode_1_tex_ang=0.00000 shapecode_1_tex_zoom=0.12374 shapecode_1_r=1.000 shapecode_1_g=1.000 shapecode_1_b=1.000 shapecode_1_a=0.100 shapecode_1_r2=1.000 shapecode_1_g2=1.000 shapecode_1_b2=1.000 shapecode_1_a2=0.000 shapecode_1_border_r=1.000 shapecode_1_border_g=1.000 shapecode_1_border_b=1.000 shapecode_1_border_a=0.000 shape_1_per_frame1=tex_zoom = 1/rad; shape_1_per_frame2= shape_1_per_frame3=a2 = a; shapecode_2_enabled=0 shapecode_2_sides=4 shapecode_2_additive=0 shapecode_2_thickOutline=0 shapecode_2_textured=0 shapecode_2_num_inst=1 shapecode_2_x=0.500 shapecode_2_y=0.500 shapecode_2_rad=0.10000 shapecode_2_ang=0.00000 shapecode_2_tex_ang=0.00000 shapecode_2_tex_zoom=1.00000 shapecode_2_r=1.000 shapecode_2_g=0.000 shapecode_2_b=0.000 shapecode_2_a=1.000 shapecode_2_r2=0.000 shapecode_2_g2=1.000 shapecode_2_b2=0.000 shapecode_2_a2=0.000 shapecode_2_border_r=1.000 shapecode_2_border_g=1.000 shapecode_2_border_b=1.000 shapecode_2_border_a=0.100 shapecode_3_enabled=0 shapecode_3_sides=4 shapecode_3_additive=0 shapecode_3_thickOutline=0 shapecode_3_textured=0 shapecode_3_num_inst=1 shapecode_3_x=0.500 shapecode_3_y=0.500 shapecode_3_rad=0.10000 shapecode_3_ang=0.00000 shapecode_3_tex_ang=0.00000 shapecode_3_tex_zoom=1.00000 shapecode_3_r=1.000 shapecode_3_g=0.000 shapecode_3_b=0.000 shapecode_3_a=1.000 shapecode_3_r2=0.000 shapecode_3_g2=1.000 shapecode_3_b2=0.000 shapecode_3_a2=0.000 shapecode_3_border_r=1.000 shapecode_3_border_g=1.000 shapecode_3_border_b=1.000 shapecode_3_border_a=0.100 per_frame_1=bl = 3.8; per_frame_2=ul = 7.9; per_frame_3=rate = 29; per_frame_4=cha = .01; per_frame_5=ib_size = 1; per_frame_6=ib_r = 1; per_frame_7=ib_g = 0; per_frame_8=ib_b = 0; per_frame_9= per_frame_10=//warp = 0; per_frame_11=gv = if(above(gv,bl), if(below(gv,ul), if(above(fps,rate),gv + cha,gv - cha), ul-.1),bl+.1); per_frame_12= per_frame_13=gamma = gv; per_frame_14= per_frame_15=monitor = gv; per_frame_16= per_frame_17= per_frame_18=tic = min(time-tin,.1); per_frame_19=tin = time; per_frame_20= per_frame_21=ra = 1/tic*.25; per_frame_22=vav = tic*(vav*(1/tic - ra) + ra*(bass+treb+mid)*.33333); per_frame_23= per_frame_24=dy = .004*(1.6+vav*.4); per_frame_25= per_frame_26=//monitor = ra; comp_1=`sampler sampler_rand00; comp_2=`shader_body comp_3=`{ comp_4=`float4 nv = tex2D(sampler_noise_lq, uv); comp_5=`half1 mod = 0; comp_6=`//ret.z = 0; comp_7=` comp_8=`float2 oset = float2(2,0)*texsize.zw; comp_9=`ret.xy = tex2D(sampler_main, uv+oset).xy; comp_10=`float2 rsamp = tex2D(sampler_main, uv - oset).xy; comp_11=` comp_12=`float4 dist = float4(ret.x,ret.y,rsamp.x,rsamp.y); comp_13=`dist -= uv.xyxy; comp_14=`dist *= dist; comp_15=`dist += dist.yxwz; comp_16=`dist = pow(dist,.5); comp_17=` comp_18=`if (abs(ret.x-rsamp.x) > 0) { comp_19=`mod = 1; comp_20=`} comp_21=` comp_22=`oset = float2(0,2)*texsize.zw; comp_23=`ret.xy = tex2D(sampler_main, uv+oset).xy; comp_24=`rsamp = tex2D(sampler_main, uv - oset).xy; comp_25=` comp_26=`dist = float4(ret.x,ret.y,rsamp.x,rsamp.y); comp_27=`dist -= uv.xyxy; comp_28=`dist *= dist; comp_29=`dist += dist.yxwz; comp_30=`dist = pow(dist,.5); comp_31=` comp_32=`if (abs(ret.y-rsamp.y) > 0) { comp_33=`mod = 1; comp_34=`} comp_35=` comp_36=` comp_37=`float2 uvm = uv + tex2D(sampler_main, uv).xy*100; comp_38=` comp_39=`uvm = abs(frac((uvm+q12)*.5) - .5)*2 +q10; comp_40=` comp_41=`uvm = abs(frac((uvm)*.5) - .5)*2; comp_42=` comp_43=`ret = tex2D(sampler_rand00, uvm).xyz; comp_44=` comp_45=`mod *= length(ret.xy-uv); comp_46=` comp_47=`if (mod.x > 0) { comp_48=`ret = mod.x*.25; comp_49=`} comp_50=` comp_51=` comp_52=`}